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Difficulty: Advanced
The evil wizard Belgrath has cursed the kingdom of Thornwood, and he must be stopped! The king has assembled you, his finest knights, to break into Belgrath’s tower and steal the source of his power… his magic spellbook. Defeat Belgrath and free the people of Thornwood before Belgrath returns in 60 minutes before he catches you in his tower!
There is 1 chair in this room
Difficulty: Intermediate
It’s 1920, the year the U.S. officially became a “dry” country outlawing the sale of all liquor. The city has been taken over by a powerful crime boss, Maximilian Malone, who has built a network of speakeasies on almost every street corner. You are a group of the city’s finest police officers, and you have been given the assignment to go undercover as bar employees. You will have 60 minutes to investigate his most notorious speakeasy, the Blind Tiger, to find enough evidence to put Malone away for good!
There are 3 chairs in this room.
Difficult: Beginner
You are professional thieves, the best in the country. You were recently contacted by ex-employees of Big Al’s Pawn Shop and offered a chance to make a fast fortune. According to them, Big Al just acquired a pocket watch that is worth a lot of money. They hired you to sneak into the Pawn Shop to steal the pocket watch and replace it with a fake. They’ve hacked the security system and disabled the alarms, but only for a short time. You’ll have 60 minutes before the silent alarms are reactivated and the cops are notified!
There are 3 chairs in this room.
Difficulty: Beginner
The year is 1880 and you’re in the height of the Railroad Boom. The big tycoon and well known snake oil salesman, Thaddeus “Doc” Kilmer, has stopped in your small town promising everyone the cure to all their woes and vast riches. Through smooth talking and a little sleight of hand, he has scammed everyone in town out of their gold. Tonight, he plans to sneak out of town with the stolen fortune on his personal train right after the big poker game at the Phoenix Saloon. You have 60 minutes to break into Kilmer’s train and save the town by taking back the gold!
There is 1 chair in this room.
Difficulty: Intermediate
You’re in the final stages of induction into The Order of the Pen and Brush, a prestigious artists society dedicated to securing the mysteries of beauty and composition. You have one final task, find the Order’s sacred Doctrine to add your signatures to that of those who have come before you. You have 60 minutes to find where the Doctrine is hidden in the Pen Brush Museum of Modern Art!